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Forthencho Oborune - Lord of Admirals (Game Ready)

Completed in August 2024. I created the character model using Zbrush, Blender, Topogun, Substance Painter, and Photoshop. Rendered with Blender Eevee. He is also game-ready and compatible with the Unreal Engine 5 skeleton. 
Forthencho Oborune, the Lord of Admirals, was an ancient human senior naval officer who led the two-front war against the Flood and the Forerunners, who were led by the Didact. Unfortunately, he lost against the Didact, and as a consequence, humanity was devolved by the Forerunners, leading to the state of the galaxy as we know it today. His personality was digitized by the Forerunners and placed in the mind of Chakas, the previous human form of 343 Guilty Spark, a Forerunner AI from the original Halo games. 
The model was inspired by his illustration in the Halo Encyclopedia.

The Lord of Admirals at his home planet Charum Hakkor.

The Lord of Admirals at his home planet Charum Hakkor.

Less than 60k Tris without hair, ~150K with hair.

Less than 60k Tris without hair, ~150K with hair.

The character model was inspired by his illustration in the Halo Encyclopedia (2022).

The character model was inspired by his illustration in the Halo Encyclopedia (2022).